Psyc792c - Hedonomics - Miscellaneous Commentary
Professor Frank Schieber, Heimstra Human Factors Laboratories, University
of South Dakota
15 August 2018
FS says: Designs don't generalize.
Design principles do!
17 August 2018
FS asks: Just why is it that texting has
become so broadly popular (as opposed to "voicing" over one's mobile phone)?
What are the advantages of texting? What disadvantages of voicing are
avoided/reduced? Was this all predictable?
21 August 2018
Book Table of Contents:
Kahneman, et al. (1999) Well-being
Lopez & Snyder (2009) Oxford Handbook
of Positive Psychology
Scherer, et al. (2010)
Blueprint for
Affective Computing
Picard (1997)
Affective Computing
Class Presentation Assignments: Round 1
Kahneman: Objective Happiness (Denis)
Larsen & Fredruckson: Measurement Issues in
Emotion Research (Marc)
Schwartz & Strack: Reports of Subjective Well-Being
Elizabeth)
Rozin: Preadaptation and the Puzzles and Properties of Pleasure
(Ty)
Kubovy: On
the Pleasures of the Mind (Seth)
Shizgal: On the Neural Computation of Utility
Berridge: Pleasure, Pain, Desire and Dread-Hidden Core Prrocesses of Emotion
(Preston)
Class Presentation Round II : Funology
(2004)
Chapter 8 - The Semantics of Fun (Denis)
Chapter 9 - Measuring Emotion: Development of
an instrument (Elizabeth)
Chapter 11 - Designing for
Fun: User testing case studies (Ty)
Chapter 15 -
Building Narrative Experiences for Children: POGO World (Marc)
Chapter 17 - From Usable to Enjoyable
Information Displays (Seth)
Chapter 24 - Fun with
Your Alarm Clock (Logan)
Class Presentation Round III: Pleasure with
Products (2002)
Chapter 5 - Product Appearance nd Consumer
Pleasure (Seth)
Chapter 7 - Pleasure vs. Efficiency
in Human Interfaces (Marc)
Chapter 9 - Emergence of Pleasure: Luxury products
(Preston)
Chapter 12 - Envisioning Future Needs: From pragmatics to pleasure
(Preston)
Chapter 19
- Understsanding Attributes that Contribute to Pleasure in Product Use (Logan)
Chapter 24 - Prolonging the Pleasure (Ty)
Chapter 25 - Comfort and Pleasure (Denis)
Chapter 29 - Activity and Designing Pleasurable Interaction with Everyday
Artifacts (Elizabeth)
https://nordicapis.com/20-emotion-recognition-apis-that-will-leave-you-impressed-and-concerned/
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